Version 2.3.2 has been released. The release contains the following fixes:
New Features:
- Added Flare unlock disable until mine is purchased.
Bug Fixes:
- Improved sound stability on Galaxy S2.
Enjoy!
Sunday, October 30, 2011
Monday, September 12, 2011
Version 2.3.0 Released
Version 2.3.0 Has Been Released:
New Features:
New Features:
- Added "Sky Tower" Level - in the FREE version too
- Added new unlockable tower: "Flare"
- Added new achievements
- Work around to save progress better on some phones
Monday, May 30, 2011
Verssion 2.2.0 Released
Version 2.20 has been released!
New Features:
- New Mixer Map "E", features randomized fixed path levels
- Added French, Japanese, and German languages
- Final score window is displayed longer
Bug Fixes:
- Progress save avoids overwriting backup file if progress is lost or reset
- Text formatting fixes for smaller displays
Enjoy!
New Features:
- New Mixer Map "E", features randomized fixed path levels
- Added French, Japanese, and German languages
- Final score window is displayed longer
Bug Fixes:
- Progress save avoids overwriting backup file if progress is lost or reset
- Text formatting fixes for smaller displays
Enjoy!
Wednesday, April 13, 2011
Verssion 2.1.0 Released
- Fixed survivor mode bug, introduced in 2.0.9, where survivor mode was no longer a challenge
- Fixed progress save corruption that can happen in rare cases on certain devices.
- Bumped up maximum allowed health before a corrupt save is suspected.
- Fixed progress save corruption that can happen in rare cases on certain devices.
- Bumped up maximum allowed health before a corrupt save is suspected.
Monday, April 11, 2011
Version 2.0.9 Released
Fixes:
- Fix 16-bit backgrounds options
- Fix Survival mode bug where last level may not be 100
- Fix crash when selling a tower
- Limit max reward cost to 2,000,000,000
Enjoy!
- Fix 16-bit backgrounds options
- Fix Survival mode bug where last level may not be 100
- Fix crash when selling a tower
- Limit max reward cost to 2,000,000,000
Enjoy!
Monday, April 4, 2011
Version 2.0.8 Released
Version 2.0.8 of Robo Defense has been released:
Fixes:
- Improved Upgrade Dialog rendering on smaller and larger screens
- Fixed score rollover issue that can occur when reward points/level get high enough
Enjoy!
Fixes:
- Improved Upgrade Dialog rendering on smaller and larger screens
- Fixed score rollover issue that can occur when reward points/level get high enough
Enjoy!
Wednesday, March 30, 2011
Version 2.0.7 Released
Version 2.0.7 has been released.
New Features:
- New Level: "The Roadway"
- Special game unlock for those that finish survivor mode!
- Hardware acceleration enabled on Xoom - the performance improvement is significant!
Enjoy!
New Features:
- New Level: "The Roadway"
- Special game unlock for those that finish survivor mode!
- Hardware acceleration enabled on Xoom - the performance improvement is significant!
Enjoy!
Monday, March 7, 2011
Version 2.0.4 Released
Features:
- Two new reward unlockables
- Added option for "classic" background graphics
- Added option to view draw performance during pause, for options tuning
- Added option to lower game FPS for extended battery life
- Added option for 16-bit background, which fixes Galaxy S "stutter" problems
Fixes:
- Fixed bug in Chain Smoker achievement
Enjoy!
- Two new reward unlockables
- Added option for "classic" background graphics
- Added option to view draw performance during pause, for options tuning
- Added option to lower game FPS for extended battery life
- Added option for 16-bit background, which fixes Galaxy S "stutter" problems
Fixes:
- Fixed bug in Chain Smoker achievement
Enjoy!
Thursday, March 3, 2011
Version 2.0.3 Released
Fixes:
- Improved memory usage
- Force disable image dithering. For users of 2.0.2, let us know if this looks better on your phone than before (most phones will look the same). Depending on feedback, we'll revert the setting or make it an option.
- Improved memory usage
- Force disable image dithering. For users of 2.0.2, let us know if this looks better on your phone than before (most phones will look the same). Depending on feedback, we'll revert the setting or make it an option.
Tuesday, March 1, 2011
Version 2.0.2 Released
Version 2.0.2 has been released:
- Tweaked the basic level graphics to lower saturation on some phone models
- Game now disables HD mode if a crash is detected (work-around for Desire, San Francisco crashes). The fix applies on the next game start.
Enjoy!
- Tweaked the basic level graphics to lower saturation on some phone models
- Game now disables HD mode if a crash is detected (work-around for Desire, San Francisco crashes). The fix applies on the next game start.
Enjoy!
Monday, February 28, 2011
Robo Defense 2.0.1 Mini FAQ
Q:
The game is crashing. How do I fix it?
A:
This is affecting a small number of phone models (e.g. HTC Desire). We are collecting crash data and are hoping to have fixes out soon. Version 2.0.1 fixes 3 crash situations but it's not verified that the Desire crashes have been resolved.
---
Q:
I prefer the old graphics. Can you change them back?
A:
The original graphics were developed for 480x320 displays. The newest displays have a 1280x800 resolution with higher resolutions expected soon. Higher resolution graphics are needed to support these new devices.
We are working on changes:
- Some phones can't display the graphics at full resolution, due to memory limits. Update 2.0.1 contains a new option to better "upscale" the graphics, at a moderate performance cost. This behaviour is the same technique that versions <= 1.4.1 used to display on high resolution devices.
- We have discovered that the color profiles between devices vary widely enough be an issue. Some phone models have their brightness/contrast profiles set extremely high, and this is indeed making the graphics look saturated. We are experimenting with graphics tweaks and experimental filters to try and balance things between various models. It's been a challenge, thus far, which is why no related changes made the 2.0.1 update. 2.0.2 should contain the first iteration.
I you feel the changes above are not addressing your concern, please send us an email at lupislabs@gmail.com with details. Please be specific about what you don't like. Also, include your phone model and firmware level.
---
Q:
I am seeing performance issues. How do I fix them?
A:
- We are aware of performance issues on some revisions of the Samsung Galaxy S. The current "fix" is to disable "High Resolution Graphics" in the options menu. We are actively experimenting for a better fix.
- Some phone models lack the GPU resources to render the game "scaled out". Playing fully zoomed-in will give the best performance on any device.
- Disabling "Bitmap Filtering" in the options menu may improve rendering performance at the expense of image quality.
---
Q:
I don't like the larger tower buttons. Can you make them small again?
A:
Agreed. Made smaller in 2.0.1.
The game is crashing. How do I fix it?
A:
This is affecting a small number of phone models (e.g. HTC Desire). We are collecting crash data and are hoping to have fixes out soon. Version 2.0.1 fixes 3 crash situations but it's not verified that the Desire crashes have been resolved.
---
Q:
I prefer the old graphics. Can you change them back?
A:
The original graphics were developed for 480x320 displays. The newest displays have a 1280x800 resolution with higher resolutions expected soon. Higher resolution graphics are needed to support these new devices.
We are working on changes:
- Some phones can't display the graphics at full resolution, due to memory limits. Update 2.0.1 contains a new option to better "upscale" the graphics, at a moderate performance cost. This behaviour is the same technique that versions <= 1.4.1 used to display on high resolution devices.
- We have discovered that the color profiles between devices vary widely enough be an issue. Some phone models have their brightness/contrast profiles set extremely high, and this is indeed making the graphics look saturated. We are experimenting with graphics tweaks and experimental filters to try and balance things between various models. It's been a challenge, thus far, which is why no related changes made the 2.0.1 update. 2.0.2 should contain the first iteration.
I you feel the changes above are not addressing your concern, please send us an email at lupislabs@gmail.com with details. Please be specific about what you don't like. Also, include your phone model and firmware level.
---
Q:
I am seeing performance issues. How do I fix them?
A:
- We are aware of performance issues on some revisions of the Samsung Galaxy S. The current "fix" is to disable "High Resolution Graphics" in the options menu. We are actively experimenting for a better fix.
- Some phone models lack the GPU resources to render the game "scaled out". Playing fully zoomed-in will give the best performance on any device.
- Disabling "Bitmap Filtering" in the options menu may improve rendering performance at the expense of image quality.
---
Q:
I don't like the larger tower buttons. Can you make them small again?
A:
Agreed. Made smaller in 2.0.1.
Version 2.0.1 Released
2.0.1:
- Fixed a few crash bugs
- Added options menu to level select
- Added bitmap filtering option, for better image quality on some phones (e.g. X10)
- Reduced size of tower buttons
Expect a 2.0.2 with more improvements/fixes soon.
- Fixed a few crash bugs
- Added options menu to level select
- Added bitmap filtering option, for better image quality on some phones (e.g. X10)
- Reduced size of tower buttons
Expect a 2.0.2 with more improvements/fixes soon.
Sunday, February 27, 2011
Version 2.0.0 Released
After a long BETA cycle to ensure maximum phone compatibility, we are happy to release version 2.0.0 of Robo Defense. This version includes the following enhancements:
- Full support for tablets
- Support for smaller screens sizes
- Zoom Slider
- Added Move to SD support (firmware >= 2.2)
- New Game Mode: "Survival Mode"
- Added commas to numbers
- Onscreen battery meter
- New reward unlockables!
- 15 new achievements
- Improved Visuals
Friday, January 14, 2011
Version 1.4.0 Released
Version 1.4.0 of Robo Defense (free and full) has been released.
This release improves the visuals of bullet and fire animations. It also adds the ability to "type" in the difficulty level for those who are really playing at high levels!
We have more updates in progress, but they are not quite ready yet. Thank you for your support!
This release improves the visuals of bullet and fire animations. It also adds the ability to "type" in the difficulty level for those who are really playing at high levels!
We have more updates in progress, but they are not quite ready yet. Thank you for your support!
Subscribe to:
Posts (Atom)