Version 0.7.0 is a bug-fix release that fixes several critical bugs (and a minor one)
- Fixed "force close" bug that would trigger if an enemy is killed at same time it reaches the exit.
- Fixed "Internal Error: 500 Enemies" error that would trigger the game was interrupted/restarted a lot
- Changed save logic so that, if the game force closes for some reason, you will no longer lose your last save.
- Tweaked drawing routine for better stability on a heavily loaded phone
- Fixed bug where volume control would change ringer volume if a sound was not actively playing