This version adds range display for towers. If you don't like the display, you can turn it off in the options menu for old behavior.
A couple of bugs were also fixed:
- If you have the upgrade dialog open for a "loaded" teleport/mine tower. The dialog will now refresh if the tower happens to fire.
- There is a long-standing logic bug that will not allow you to place towers if those towers blocked onscreen enemies from reaching an exit they are not targeting anyway. Now you can place towers that completely block enemies from these exits.